Portal Knights Wiki
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The [[Ranger]] [[Classes|Class]] in [[Portal Knights]] handles his speedy Bow to defeat enemies from afar. Using Bombs the Ranger can put the pressure on enemies and blocks alike. The Ranger uses Agility as his main Attribute, which provides increased Movement Speed and Ranged Damage.
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The [[Ranger]] [[Classes|Class]] in [[Portal Knights]] handles his speedy Bow to defeat enemies from afar. Using Bombs the Ranger can put the pressure on enemies and blocks alike. The Ranger uses Agility as his main Attribute, which provides increased Movement Speed and Ranged Damage.
   
 
==Talents==
 
==Talents==
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Upon reaching the required level, the Ranger may select one talent from the available set.
* Level 2 – [[The Hunter’s Path]] – Increases Agility by 30%
 
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===Level 2===
* Level 2 – [[The Hunter’s Path|Wild Hound]] – Increases Movement Speed by 30%
 
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[[File:RangerLevel2.png|x80px|none]]
* Level 5 – [[Stone Eater]] – Increases the Mining Damage by 15%
 
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:'''''Bow Specialization''''' - <small>Increases damage dealt with Bows by 25%.</small><br>
* Level 5 – [[Mining Elegance]] – Reduces the Durability lost when mining by 30%
 
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:'''''Crossbow Specialization''''' - <small>Increases damage dealt with Crossbows by 25%.</small><br>
* Level 10 – [[Royal Knowledge]] – Increases Experience Points gained from defeated enemies by 30%
 
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:'''''Sling Specialization''''' - <small>Increases damage dealt with Slingshots by 25%.</small><br>
* Level 15 – [[Quick... and Strong]] – Increases Strength by 25%
 
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===Level 5===
* Level 15 – [[Rapid Spirit]] – Increases Intelligence by 25%
 
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[[File:RangerLevel5.png|x80px|none]]
* Level 20 – [[Dodge Chance]] Adds a 10% Chance that attacks against you miss.
 
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:'''''Sentry Stance''''' - <small>Increases damage dealt by 25% if you haven't moved in the last 5 seconds.</small><br>
* Level 25 – [[Retribution]] – Increases Melee Damage by 50% for 10 seconds when receiving Melee Damage.
 
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:'''''Fading''''' - <small>When brought to low Health, your Dodge Chance is increased by 50% for 10 seconds. May only occur every 90 seconds.</small><br>
* Level 30 – [[Multi Strike Chance]] – Adds a 10% Chance to deal damage twice.
 
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===Level 10===
* Level 30 – [[Exploit Weakness]] Increases Ranged Damage by 50% for 3 seconds when dealing a Critical Strike.
 
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[[File:RangerLevel10.png|x80px|none]]
 
:'''''Dodge Chance''''' - <small>Adds a 10% Chance that attacks against you miss.</small><br>
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:'''''Evasive Maneuver''''' - <small>Upon receiving damage, your Movement Speed is increased by 30% for 2 seconds.</small><br>
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===Level 15===
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[[File:RangerLevel15.png|x80px|none]]
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:'''''Potion Mastery''''' - <small>Reduces the Cooldown of Potions by 25%.</small><br>
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===Level 20===
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[[File:RangerLevel20.png|x80px|none]]
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:'''''Orb Thief''''' - <small>Adds 10% chance that your Ranged Damage spawns a Health Orb at your position.</small><br>
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:'''''Dodger''''' - <small>After performing an evade roll, your Dodge chance is increased by 20% for 2 seconds.</small><br>
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:'''''Unstable''''' - <small>Increases damage dealt with Bombs by 50%.</small><br>
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===Level 25===
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[[File:RangerLevel25.png|x80px|none]]
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:'''''Sharp Shooter''''' - <small>Increases your damage by 20% if no enemy is within 10 meters.</small><br>
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:'''''Cheat Death''''' - <small>Damage that would kill you is prevented. May only occur every 90 seconds.</small><br>
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:'''''In the Face of Evil''''' - <small>Damage increased by 5% for every enemy within 10 meters.</small><br>
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===Level 30===
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[[File:RangerLevel30.png|x80px|none]]
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:'''''Combo Swing''''' - <small>Adds 10% Multi Strike Chance to deal damage twice.</small><br>
 
:'''''Exploit Weakness''''' - <small>Increases Ranged Damage by 50% for 3 seconds when dealing a Critical Strike.</small><br>
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:'''''Survival Instincts''''' - <small>Upon receiving healing you also heal 10% of your maximum Health Points over the next 3 seconds.</small><br>
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[[Category:Classes]]
 
[[Category:Classes]]

Revision as of 05:17, 17 February 2017

The Ranger Class in Portal Knights handles his speedy Bow to defeat enemies from afar. Using Bombs the Ranger can put the pressure on enemies and blocks alike. The Ranger uses Agility as his main Attribute, which provides increased Movement Speed and Ranged Damage.

Talents

Upon reaching the required level, the Ranger may select one talent from the available set.

Level 2

RangerLevel2
Bow Specialization - Increases damage dealt with Bows by 25%.
Crossbow Specialization - Increases damage dealt with Crossbows by 25%.
Sling Specialization - Increases damage dealt with Slingshots by 25%.

Level 5

RangerLevel5
Sentry Stance - Increases damage dealt by 25% if you haven't moved in the last 5 seconds.
Fading - When brought to low Health, your Dodge Chance is increased by 50% for 10 seconds. May only occur every 90 seconds.

Level 10

RangerLevel10
Dodge Chance - Adds a 10% Chance that attacks against you miss.
Evasive Maneuver - Upon receiving damage, your Movement Speed is increased by 30% for 2 seconds.

Level 15

RangerLevel15
Potion Mastery - Reduces the Cooldown of Potions by 25%.

Level 20

RangerLevel20
Orb Thief - Adds 10% chance that your Ranged Damage spawns a Health Orb at your position.
Dodger - After performing an evade roll, your Dodge chance is increased by 20% for 2 seconds.
Unstable - Increases damage dealt with Bombs by 50%.

Level 25

RangerLevel25
Sharp Shooter - Increases your damage by 20% if no enemy is within 10 meters.
Cheat Death - Damage that would kill you is prevented. May only occur every 90 seconds.
In the Face of Evil - Damage increased by 5% for every enemy within 10 meters.

Level 30

RangerLevel30
Combo Swing - Adds 10% Multi Strike Chance to deal damage twice.
Exploit Weakness - Increases Ranged Damage by 50% for 3 seconds when dealing a Critical Strike.
Survival Instincts - Upon receiving healing you also heal 10% of your maximum Health Points over the next 3 seconds.