The Rogue Class in Portal Knights uses stealth to camouflage himself to defeat his enemies. Using Claws, Blades or Battlegloves, he is able to defend himself in close and ranged combat. The Rogue uses Dexterity and Wisdom as his main attributes, which provide increased Damage and Mana Points.
This Class is also a DLC.
Talents [ | ]
Upon reaching the required level, the Rogue may select one talent from the available set.
Level 2 [ | ]
Dagger Expert - Increases damage dealt with Daggers by 25%.
Claws Expert - Increases damage dealt with Claws by 25%.
Blade-staff Expert - Increases damage dealt with Blade-staff by 25%.
Level 5 [ | ]
Stealth Master - Increases duration of stealth by 10 seconds.
Covering Mist - When using stealth the Rogue's Stealth skills covers nearby friendly characters as well.
Level 10 [ | ]
Poisoned Blades - Increases duration of damage over time by 100%.
Blood Magic - Adds 10% Leech chance to heal you for 25% of the damage dealt.
Void Magic - Any element damage you use now matches the enemy's weakness by dealing void damage.
Level 15 [ | ]
Envenom - Damage over time can deliver critical hits based on your critical hit chance.
From the Shadows - Increases damage dealt from behind by 10%.
Sunder Armor - Every third attack with Blade-staff Type weapons destroys the enemy's armor.
Level 20 [ | ]
Critical Perception - After standing still for 5 seconds your critical strike chance is increased by 15%.
Self-Care - Healing directed at yourself is increased by 35%.
Level 25 [ | ]
Cornered Prey - When only one enemy is in range damage is increased by 30%.
Robust Constitution - Defeated enemies increase your maximum health points by 3%. Bonus fades after 20 seconds.
Cheat Death - Damage that would kill you is prevented. Limited to once every 90 seconds.
Level 30 [ | ]
Fleet of Foot - Increases your movement speed during Stealth by 30%.
Wall of Knives - When hit, there is a 10% chance you'll release a feather of knives that deals damage to all enemies around you in medium range.
Bushwhacker - Pounce makes your next attack an Ambush.
after Lv. 30 no bonuses are available [ | ]
26 Rogue Armor Sets [ | ]
Armor
12
Requires
Workbench Level I
Resources
1x Cotton Cloth
Craft Time
2s
Description
+3% Critical Strike Damage
Armor
17
Requires
Workbench Level I
Resources
2x Cotton Cloth
Craft Time
2s
Description
+3% Critical Strike Chance
Armor
81
Requires
Low Rift Forge
Resources
600x Rift Crystal
Craft Time
2s
Description
+13% Backstab +23% Elemental Damage over time
Armor
161
Requires
Rogue Station Level II
Resources
3x Ancient Teeth 4x Linen Cloth
Craft Time
2s
Description
+5% Critical Strike Chance +4%Critical Strike Damage +3% Earth Damage Resistance
Armor
276
Requires
Rogue Station Level III
Resources
5x Flame Ruby 6x Silk Cloth
Craft Time
2s
Description
+6% Critical Strike Chance +4% Critical Strike Damage +4% Fire Damage Resistance
Armor
311
Requires
High Rift Forge
Resources
1800x Rift Crystal
Craft Time
2s
Description
+23% Backstab +37% Elemental Damage over time
Armor
81
Requires
Rogue Station Level IV
Resources
4x Moon Opal 4x Gossamer
Craft Time
2s
Description
+100 Health +28% Stealth Cooldown Reduction +5% Dark Damage Resistance
Armor
323
Requires
Rogue Station Level IV
Resources
6x Moon Opal 6x Gossamer
Craft Time
2s
Description
+7% Critical Strike Chance +5% Critical Strike Damage +5% Dark Damage Resistance
Armor
242
Requires
Rogue Station Level IV
Resources
6x Moon Opal 6x Gossamer
Craft Time
2s
Description
+14% Weaken Enemy Chance +1 Jump Height Bonus +5% Dark Damage Resistance