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=== Behavior ===
 
=== Behavior ===
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'''Slimes''' are brightly colored, amorphous blobs that slide around slowly in a random, meandering pattern. All '''Slime''' variants are aggressive to player characters when in range or when provoked by attack. The exception is '''Green Slimes''' which are passive unless provoked by attack.
'''Green slimes''' are peaceful creatures that won't attack unless provoked. All other '''Slimes''' types will attack the player on sight.
 
   
 
=== Combat and Tactics ===
 
=== Combat and Tactics ===
'''Slimes''' have a single attack in which they jump into the air in an attempt to land on the player and deal damage. This attack can easily be avoided by dodging in any direction when they leap into the air. For a melee character, the best time to attack is during and slightly after their jump. Ranged characters can simply assault them from afar with no real threat of repercussion.
+
'''Slimes''' have a single attack in which they jump into the air in an attempt to land on the player and deal damage. This attack can easily be avoided by dodging in any direction when they leap into the air. For a melee classes, the best time to attack is during and slightly after their jump. Ranged classes can simply assault them from afar with no real threat of repercussion.
   
 
===Types of Slimes===
 
===Types of Slimes===
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* [[Water]]
 
* [[Water]]
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*Recipe for [[Bumblebee Wings]]
* [[Blue Portal Stone Shard]]
 
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**''Note:'' [[Emerald Parrot]] has a better chance of dropping the recipe.
 
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* [[Squire's Knoll]]
 
* [[Squire's Knoll]]
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* [[Port of Caul]]
 
* [[Port of Caul]]
 
* [[Plains of Passage]]
 
* [[Plains of Passage]]
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|- valign="top"
 
|Red Slime
 
|[[File:Red Slime.png|190px]]
 
|[[Fire Damage|Fire]]
 
|[[Earth Damage|Earth]]
 
|[[Water Damage|Water]]
 
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* [[Berries]]
 
|
 
* [[Horseshoe Holdout]]
 
* [[The Great Scar]]
 
* [[Pockmark Plains]]
 
* [[Old Hintertown]]
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|- valign="top"
 
|- valign="top"
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* [[Recipes|Recipe]] for [[Misty Gauntlets]]
 
* [[Recipes|Recipe]] for [[Misty Gauntlets]]
 
|
 
|
* [[Palm Bay]]
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* [[Landlubber's Leap]]
 
* [[Brackenburg]]
 
* [[Brackenburg]]
* [[Cape Carvel]]
 
 
* [[Morello Marshes]]
 
* [[Morello Marshes]]
 
|- valign="top"
 
|Red Slime
 
|[[File:Red Slime.png|190px]]
 
|[[Fire Damage|Fire]]
 
|[[Earth Damage|Earth]]
 
|[[Water Damage|Water]]
 
|
 
* [[Berries]]
 
|
 
* [[Horseshoe Holdout]]
 
* [[The Great Scar]]
 
* [[Pockmark Plains]]
 
* [[Old Hintertown]]
 
   
 
|- valign="top"
 
|- valign="top"
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|[[Light Damage|Light]]
 
|[[Light Damage|Light]]
 
|
 
|
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*[[Celestial Berries]] (100%)
* [[Star Water]]
 
 
*[[Red Shard|Red Portal Stone Shard]]
 
* [[Recipes|Recipe]] for [[Short Baroque Cupboard]]
 
* [[Recipes|Recipe]] for [[Short Baroque Cupboard]]
 
* [[Recipes|Recipe]] for [[Tall Baroque Cupboard]]
 
* [[Recipes|Recipe]] for [[Tall Baroque Cupboard]]

Revision as of 02:21, 19 August 2020

Behavior

Slimes are brightly colored, amorphous blobs that slide around slowly in a random, meandering pattern. All Slime variants are aggressive to player characters when in range or when provoked by attack. The exception is Green Slimes which are passive unless provoked by attack.

Combat and Tactics

Slimes have a single attack in which they jump into the air in an attempt to land on the player and deal damage. This attack can easily be avoided by dodging in any direction when they leap into the air. For a melee classes, the best time to attack is during and slightly after their jump. Ranged classes can simply assault them from afar with no real threat of repercussion.

Types of Slimes

Slimes
Slime type Image Deals Resists Vulnerable to Drops Locations
Green Slime Green Slime Physical
Orange Slime Orange Slime Physical
Red Slime Red Slime Fire Earth Water


Purple Slime Purple Slime Electro Water Earth
White Slime White Slime Light Light Dark
Black Slime Black Slime Dark Dark Light